Alex Roberts: advice on designing prompt-driven games (Story Synth Weekend Jam)

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Alex Roberts, designer of For the Queen, shares tips and advice for making prompt-driven storytelling games. She covers topics including: principles for effective game design, evocative prompt writing, productive playtesting, and more!

Links:
Alex Roberts home page:
Alex’s Patreon:
For the Queen:
Story Synth:

By: Actual Play
Title: Alex Roberts: advice on designing prompt-driven games (Story Synth Weekend Jam)
Sourced From: www.youtube.com/watch?v=MXZZxhs5NxA

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